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 Firearms and explosives

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PostSubject: Firearms and explosives   Mon Jul 30, 2018 2:17 am

Firearms

Assault Rifle
-M4 Carbine
-Ak-47
-AN-94 (Plasma rifle)

Marksmen Rifle
-Mk. 14 - Dragnuv SVD
-Remington 700
-.338 Lapua

Handgun
-Glock 17 - GHs-18
-HK USP
-.357 magnum

Submachine gun
-MP5
-MP7
-P90

Machine gun
-M249
-PKM - Mk. 48
-M240

Shotgun
-SPAZ-12
-AA-12 - Saiga-12

Grenade launcher
-M203 Grenade luancher
-Milkor MGL
-M29 OICW

Specialty weapons
-Crossbow
-Guass Gun
-Gluon Gun
-Displacer Cannon

Alien weapons
-Hive hand
-Shock Roach
-Barnacle Grapple
-Spore Launcher

Explosives
-M67 Grenade - Mk. II Pineapple Fragmentation Grenade - M3A4 Concussion Grenade
-M84 Flashbang
-M18 Smoke Grenade
-M8A2 Tear Gas grenade
-M18 Claymore
-Satchel Charge


Last edited by Admin on Mon Jul 30, 2018 5:28 am; edited 1 time in total
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PostSubject: Re: Firearms and explosives   Mon Jul 30, 2018 4:41 am

M4 Carbine
Accuracy: +3L (9 again)
Damage: 1L
Armor piercing: 2
Cartridge: 5.56mm x 45mm NATO
Action: Fully Automatic
Range: 100/200/400
Strength level: 2/2/3
Capacity: 30 rounds
Weight: 6.5 lb
Size: 2/L
Durability: 3
Overheating: 120 rounds
Extraneous: The weapon is unusually accurate, with the weapon's range penalty being -1 at medium ranges, and -2 at long range.


Ak-47
Accuracy: +0L
Damage: 2L
Armor piercing: 2(3)
Cartridge: 7.62mm x 39mm
Action: Fully Automatic
Range: 100/200/400
Strength level: 2/3/4
Capacity: 30 rounds
Weight: 7.5 lb
Size: 2/L
Durability: 4
Overheating: 120 rounds
Extraneous: The weapon is unusually reliable, and never suffers a jam or dramatic failure. It also gains an armor piercing rating of 3 against objects, instead of 2.


AN-94 (AEK-971)
Accuracy: +3L
Damage: 1L (2L)
Armor piercing: 2(3)
Cartridge: 5.56mm x 45mm NATO
Action: Fully Automatic
Range: 100/200/400
Strength level: 2/3/3 - 3/3/4
Capacity: 40 rounds
Weight: 7.5 lb
Size: 2/L
Durability: 4
Overheating: 160 rounds
Extraneous: The weapon possesses an unusual burst feature, allowing it to fire two rounds in rapid succession. When firing two rounds in rapid succession, the damage from 1L to 2L, the armor piercing rating increases from 2 to 3, and the strength level requirement increases from 2/3/3 to 3/3/4. This increases the firearms damage, but causes it to consume twice as much ammunition for the same shot.


Last edited by Admin on Mon Jul 30, 2018 5:27 am; edited 3 times in total
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PostSubject: Re: Firearms and explosives   Mon Jul 30, 2018 4:52 am

M14 - Dragnuv SVU
Accuracy: +3L (8 again)
Damage: 2L
Armor piercing: 3
Cartridge: 7.62mm x51mm NATO
Action: Fully Automatic
Range: 150/300/600
Strength level: 3/3/4
Capacity: 20 rounds
Weight: 8.5 lb
Size: 3/S
Durability: 4
Overheating: 120 rounds
Extraneous:

Remington 700
Accuracy: +4L (Successes on 7)
Damage: 2L
Armor piercing: 3
Cartridge: 7.62mm x51mm NATO
Action: Bolt Action
Range: 175/350/700
Strength level: 2
Capacity: 10 rounds
Weight: 7.5 lb
Size: 2/L
Durability: 4
Overheating: N/A
Extraneous: The weapon is unusually accurate, with 7's and above being treated as a success.

.338 Lapua
Accuracy: +5L (Successes on 7)
Damage: 3L
Armor piercing: 4
Cartridge: .338 Lapua
Action: Bolt Action
Range: 250/500/1000
Strength level: 3
Capacity: 5 rounds
Weight: 15 lb
Size: 3/L
Durability: 4
Overheating: N/A
Extraneous: The weapon is unusually accurate, with 7's and above being treated as a success. You must have a firearms rating of four or above in order to fire the weapon from the shoulder without a -3 penalty to accuracy and sustaining 1 bashing damage per shot.
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PostSubject: Re: Firearms and explosives   Mon Jul 30, 2018 4:58 am

Glock 18 - GHs-18
Accuracy: +2L
Damage: 1L
Armor piercing: 1
Cartridge: 9mm x 19mm
Action: Fully Automatic
Range: 25/50/100
Strength level: 1/2/3
Capacity: 18 rounds
Weight: 1.5 lb
Size: 1/S
Durability: 3
Overheating: 120 rounds
Extraneous: The weapon is capable of fully automatic fire.


HK USP
Accuracy: +2L (9 again)
Damage: 2L
Armor piercing: 1
Cartridge: .45 ACP
Action: Semiautomatic
Range: 25/50/100
Strength level: 2
Capacity: 12 rounds
Weight: 1.5 lb
Size: 1/S
Durability: 3
Overheating: N/A
Extraneous: The weapon is unusually reliable, and never suffers a jam or dramatic failure.


.357 Magnum
Accuracy: +3L (8 again)
Damage: 2L
Armor piercing: 1
Cartridge: .357 Magnum
Action: Revolver
Range: 25/50/100
Strength level: 2
Capacity: 6 rounds
Weight: 2.5 lb
Size: 1/L
Durability: 3
Overheating: N/A
Extraneous: The weapon is unusually reliable, and never suffers a jam or dramatic failure.
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PostSubject: Re: Firearms and explosives   Mon Jul 30, 2018 5:10 am

MP5
Accuracy: +3L (Successes on 7)
Damage: 1L
Armor piercing: 1, 2
Cartridge: 9mm x 19mm
Action: Fully Automatic
Range: 50/100/200
Strength level: 1/2/2
Capacity: 30 rounds
Weight: 5.5 lb
Size: 2/S
Durability: 4
Initiative: +2
Overheating: N/A
Extraneous: The weapon is unusually accurate, and receives successes on 7. At close range, the weapon's armor piercing rating increases by 1.

MP7
Accuracy: +3L (9 again)
Damage: 0L
Armor piercing: 2
Cartridge: 5.7mm x 28mm
Action: Fully Automatic
Range: 50/100/200
Strength level: 1/2/2
Capacity: 40 rounds
Weight: 4.5 lb
Size: 2/S
Durability: 3
Initiative: +2
Overheating: N/A
Extraneous: The weapon is capable of being fired with one-hand.

P90 - PP-Bizon
Accuracy: +3L
Damage: 1L
Armor piercing: 1, 2
Cartridge: 9mm x 19mm or 5.7mm x 28mm
Action: Fully Automatic
Range: 50/100/200
Strength level: 1/2/2
Capacity: 60 rounds
Weight: 5.5 lb
Size: 2/S
Durability: 4
Initiative: +2
Overheating: N/A
Extraneous:


Last edited by Admin on Mon Jul 30, 2018 5:17 am; edited 1 time in total
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PostSubject: Re: Firearms and explosives   Mon Jul 30, 2018 5:11 am

M249
Accuracy: +3L
Damage: 1L
Armor piercing: 2
Cartridge: 5.56mm x 45mm NATO
Action: Fully automatic
Range: 125/250/500
Strength level: 3/3/3
Capacity: 200 rounds
Weight: 13.5 lb
Size: 3/L
Durability: 3
Initiative: -1
Overheating: N/A
Extraneous: The weapon is unusually reliable, and never suffers a jam or dramatic failure, and also cannot overheat.


M240
Accuracy: +4L
Damage: 2L
Armor piercing: 3
Cartridge: 7.62mm x 51mm NATO
Action: Fully automatic
Range: 175/350/700
Strength level: 4/4/4
Capacity: 100 rounds
Weight: 25 lb
Size: 4/L
Durability: 4
Initiative: -2
Overheating: N/A
Extraneous: The weapon is unusually reliable, and never suffers a jam or dramatic failure, and also cannot overheat.


PKM - Mk. 48
Accuracy: +3L
Damage: 2L
Armor piercing: 3
Cartridge: 7.62mm x 51mm NATO
Action: Fully automatic
Range: 150/300/600
Strength level: 3/3/3
Capacity: 100 rounds
Weight: 18.5 lb
Size: 3/L
Durability: 3
Initiative: -1
Overheating: 160
Extraneous:


Last edited by Admin on Mon Jul 30, 2018 5:21 am; edited 1 time in total
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PostSubject: Re: Firearms and explosives   Mon Jul 30, 2018 5:11 am

SPAZ-12
Accuracy: +4L (9 again)
Damage: 2L
Armor piercing: 1
Cartridge: 12 Guage
Action: Pump action, Semiautomatic
Range: 25/50/100
Strength level: 2
Capacity: 8 rounds
Weight: 8.5 lb
Size: 3/L, 2/S
Durability: 3
Initiative: +0 (+2)
Overheating: N/A
Extraneous: The weapon is unusually reliable, and never suffers a jam or dramatic failure. It also has the ability to be transitioned from either pump action, or semiautomatic fire as a free action. The weapon possess a folding stock, which allows the weapon to be fired even without the stock fully extend, thus reducing it's size to 2/S and increasing it's initiative to +2, however this increases the strength requirement by one (to 3), and decreases it's accuracy by -2, to 2L. One round can be loaded in to the firearm per turn as a free action, due to it's tubular magazine. Finally, it possess a special 2-round burst maneuver. When used, the user can make two attack rolls against the same target, with a -3 penalty to each attack roll. If used, the maneuver consumes two rounds of ammunition, and the user cannot use an attack action on their next turn due to the recoil.


AA-12 - Saiga-12
Accuracy: +4L (9 again)
Damage: 2L
Armor piercing: 1
Cartridge: 12 Guage
Action: Fully Automatic
Range: 25/50/100
Strength level: 2/3/4
Capacity: 20 rounds
Weight: 8.5 lb
Size: 3/L
Durability: 3
Initiative: -1
Overheating: N/A
Extraneous: The weapon is capable of fully automatic fire.
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PostSubject: Re: Firearms and explosives   Mon Jul 30, 2018 5:24 am

M203 Grenade launcher
Accuracy: +0L (9 again)
Damage: 2L
Armor piercing: 0
Cartridge: 40mm x 46mm Grenade
Action: Breach-loading
Range: 100/200/400
Strength level: 2
Capacity: 1 rounds
Weight: 3.5 lb
Size: 1/L
Durability: 3
Overheating: N/A
Initiative: +2
Extraneous: The weapon can be mounted on to a weapon as an accessory and fired, or can be fired by itself as an individual weapon with one hand without penalties.


Milkor MGL Grenade launcher
Accuracy: +2L (9 again)
Damage: 2L
Armor piercing: 0
Cartridge: 40mm x 46mm Grenade
Action: Revolver
Range: 100/200/400
Strength level: 3
Capacity: 6 rounds
Weight: 10 lb
Size: 3/S
Durability: 4
Overheating: N/A
Initiative: +0
Extraneous:
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PostSubject: Re: Firearms and explosives   Mon Jul 30, 2018 5:32 am

Crossbow
Accuracy: +3L (Successes on 7)
Damage: 3L
Armor piercing: 3
Cartridge: Crossbow Bolt
Action: Crossbow
Range: 75/150/300
Strength level: 3
Capacity: 5 rounds
Weight: 10 lb
Size: 2/L
Durability: 3
Initiative: +2
Overheating: 120 rounds
Extraneous: The weapon is unusually accurate, gaining successes on 7. Being a crossbow, it takes an entire combat action to reload.

-Crossbow
-Guass Gun
-Gluon Gun
-Displacer Cannon
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PostSubject: Re: Firearms and explosives   Mon Jul 30, 2018 9:07 am

Hive hand
-Shock Roach
-Barnacle Grapple
-Spore Launcher
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PostSubject: Re: Firearms and explosives   Mon Jul 30, 2018 9:07 am

Hive hand
-Shock Roach
-Barnacle Grapple
-Spore Launcher
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PostSubject: Re: Firearms and explosives   Mon Jul 30, 2018 9:08 am

M67 Grenade
-Accuracy: 25%
-Area of Effect: 10/20
-Damage: 3
-Range: Thrown
-Armor piercing: 0
-Action: Thrown
-Size: 1/S
-Durability: 3
-Round Capacity: 1
-Weight: 1 lb
-Initiative Modifier: +0
-Overheating: N/A
-Extra Capabilities:

M84 Flashbang
M18 Smoke Grenade
M8A2 Tear Gas grenade
M18 Claymore
Satchel Charge
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